The logger automatically detects 12 flight phases based on your simulator data. Each transition is logged as an event and reported to the server. At key transitions, the app captures performance snapshots with detailed data.
| Phase | How It’s Detected | Data Captured |
|---|---|---|
| Preflight | Parked at gate, parking brake set | Departure Snapshot — gate assignment, fuel on board, aircraft weight, weather, QNH |
| Pushback | Moving backwards or low speed with parking brake released | — |
| Taxi Out | Moving on ground above 2 knots, engines running | — |
| Takeoff | Lift-off detected — was on ground, now airborne | Takeoff Snapshot — takeoff speed, pitch, flap setting, wind speed & direction, headwind/crosswind components, runway (if available) |
| Climb | Positive vertical speed above 300 fpm, above 1,500 ft AGL | — |
| Cruise | Level flight (VS between −300 and +300 fpm) above 10,000 ft | Cruise Statistics — continuously tracked: average altitude, average IAS, average Mach, average fuel flow, average OAT, total cruise time |
| Descent | Negative vertical speed below −300 fpm | — |
| Approach | Below 10,000 ft, descending, gear or flaps extended | — |
| Final | Below 3,000 ft AGL, approaching destination | Approach Snapshot — ILS localizer & glideslope deviation (dots), stabilised approach check at 1,000 ft AGL (gear down, flaps set, VS within limits) |
| Landing | Touchdown detected — was airborne, now on ground | Touchdown Snapshot — vertical speed (fpm), ground speed, pitch, headwind/crosswind components, flap setting, spoiler deployment, bounce detection |
| Taxi In | Moving on ground after landing | — |
| On Block | Stopped at gate, parking brake set, engines shutting down | Arrival Snapshot — fuel remaining, fuel used, block time, gate (if available) |
Enhanced Event Detection
In addition to phase transitions, the logger detects and logs over 25 discrete event types during your flight:
| Standard Events | Advanced Events |
|---|---|
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All events include rich data payloads — for example, a takeoff event records the speed, pitch, and flap setting; a landing event includes VS, headwind, and crosswind components.
Phase detection is fully automatic. Very short flights (under 5 minutes) may skip some phases, and teleporting in the sim will confuse the detector.